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Ergonomics

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Most people have the concept of ergonomics as to do with the seating position or adjusting your car seat as per your comfort, but it is much more than that.

Ergonomics is the science of designing a job, equipment and/or workplace to fit the worker. It is the branch of science that studies abilities and limitations of human. Then the learning is used to improve the comfort zone with the product, systems and environment keeping their health as priority. The other factors it is concerned about are age, size, strength, cognitive ability, prior experience, cultural expectations and goals.

When you see any furniture, infrastructure, machine, we usually don’t notice the good designs, unless it is exceptionally good but our eyes easily catch or point out the bad designs. If something is discomforting your view or doesn’t match to the standard you have been expecting, it’s bad design. The simplest example can be our home furniture, have we ever noticed our dinning or study table and the way we have been using every day?

The goal is to optimize the “fit” between each person and his or her work environment to optimize performance and reduce the risk of repetitive strain injuries. Ergonomics aims to create safe, comfortable and productive work spaces. Computers is used by everyone in this 21st century. Now especially in business houses where employees are said to work from 9-5 or anyone who uses a computer for prolonged periods (whether on the job, at school or at home for enjoyment) is at risk for headaches, burning eyes, red eyes, a stiff neck and other symptoms that comprise computer vision syndrome (CVS). Prolonged computer work also can cause physical stress that eventually could lead to a disability. You can reduce computer-related discomfort by becoming more aware of your body during computer work and adjusting your workstation and viewing habits to avoid these problems. The key is something called computer ergonomics.

Computer ergonomics addresses ways to optimize your computer workstation to reduce the specific risks of computer vision syndrome (CVS), neck and back pain, and other disorders affecting the muscles, spine and joints. With the change in time and rapid development in technologies, there was a need of insurance that the tools we access for work, rest and play are designed for our body’s requirements.